Showing posts with label Steampunk. Show all posts
Showing posts with label Steampunk. Show all posts

11.19.2008

Aetheric Mechanics

Boiled down to its essence, Aetheric Mechanics is a steampunk Sherlock Holmes mystery, but there is more to it than that. For starters, Warren Ellis has slightly changed all the familiar Holmesian tropes to make them his own. His detective is called “Sax Raker” and his physician sidekick is called "Richard Watcham". There are also thinly-disguised incarnations of Inspector Lestrade, Irene Adler, and Mrs. Hudson at hand, while characters sounding suspiciously like Moriarty and Mycroft Holmes are also mentioned in passing. Ellis hasn’t simply resorted to homage because he couldn’t or didn’t want to gain the permission of the Conan Doyle estate to use the real characters. There’s a very specific reason why everyone s not quite the way we remember them, but the truth behind that is just one of the many delights to be found in this most excellent one-shot from Avatar Press.

The year is 1907 and conflict between Britain and Ruritania (yes, that’s the fictional country from The Prisoner of Zenda) has broken out into open war across Europe. In this alternate world, the study of aetheric mechanics allows the flight of launches and spacefaring battleships via apergy engines and cavorite (yes, that's the antigravitic metal from The First Men in the Moon. Are we sensing a theme here?) rotors, among other technological marvels. As our tale opens, Dr. Watcham has been sent back to London from the front due to an injury. Having fulfilled his duty, he finds himself back to his familiar rooms -- we’re not actually told they’re at 221B Baker Street, but it’s fairly evident. Watcham finds Raker brooding in his study as usual, willfully oblivious to the political machinations of the greater world and instead focused like a laser on the latest sensational crime to hit London.

It seems that an invisible assailant who keeps popping in an out of existence has been accosting and even slaying prominent local scientists and engineers, and Watcham hasn’t even time to unpack his bags before the game is afoot once more. Like Sherlock Holmes, Raker is equally proficient at the solving of perplexing mysteries, but the answer at the root of this one is so mind-boggling that neither the characters nor the readers will ever see it coming.

The black and white artwork by Gianluca Pagliarani is mostly fantastic. He clearly takes pride in his craft and lavishes every page with a breathtaking amount of detail. His cityscapes and steampunkian contraptions are first-rate and one can literally spend five minutes taking in meticulous renderings of Raker’s study or the Disappearing Man’s underground lab. I have one nitpick about this book, however, and it’s a pretty big sticking point for me: I can’t stand how Pagliarani draws faces. Everyone in this story has a bulbous nose and slit reptilian eyes. If an artist has a weakness in any other area- say he can’t draw hands, or feet, or horses- I could overlook it to some extent, but as humans we identify so strongly with people’s faces and especially their eyes that’s it’s very disconcerting when every face has creepy eyes with tiny pinprick pupils. I almost feel like I’m reading about a race of snake people rather than human beings, which is a real disappointment because in every other way the art is first rate. I actually find myself resisting the impulse to white out all the eyes in this book and draw in wider, more reflective, more human-looking ones!

You have to admire the imagination and work ethic of Warren Ellis, an extremely prolific writer who seems to produce something like five different titles each and every month. Some of his books have weight to them, others seem like an idea he tossed off during a subway ride, but his comics are consistently entertaining. With Aetheric Mechanics, he is able to balance a fun adventure with some really dizzying existential conundrums that may lead to a shark-jumping moment for some readers, but I totally went with it and loved every zig and zag. Also, perhaps because this is a period piece, the overbearing sarcasm and cynicism which is a staple of Ellis characters is toned way down, which is to the story’s benefit. All told, this is one of the best books I’ve read all year, and well worth the purchase if you can find a copy.

Rating: 9.5/10

9.19.2008

Frank Frazetta's Creatures

I might as well confess right up front that I have a soft spot for anything that has to do with Teddy Roosevelt, who is a local hero in my hometown of Oyster Bay, New York. Roosevelt resided there during his presidency, raised his family there, and is buried there as well. Growing up there, you can’t escape his influence: I attended Theodore Roosevelt Elementary school, the local park and bird sanctuary are named after him as well, one of our fire departments adopted the name Rough Riders, and a handsome bust of TR adorns the front of our Town Hall. While there are other famous citizens with ties to the area, not even Billy Joel, Jackie “the Jokeman” Martling, or even Weiner Dog inspire a greater sense of local pride.

Yet even if I can put aside my obvious bias in the matter, I would still say that Frank Frazetta’s Creatures is an entertaining and amusing little one-shot. Rick Remender and Peter Bergting have concocted a wonderfully gonzo alternate universe where Roosevelt was not only a big game hunter, cavalry soldier, and respected statesman, but also an accomplished ghostbuster, valiantly engaging supernatural menaces with his secret team of “Dark Riders” (which includes among its membership SF author Edgar Rice Burroughs). Through 25 pages of nearly non-stop action, Teddy keeps a stiff upper lip as he plows through disgruntled demigods, giant snakes, savage apes, and even a legion of ornery pint-sized Martian invaders.

If this brew of action, humor and the supernatural puts you in mind of the Hellboy universe as concocted by Mike Mignola, I’m not sure that’s a comparison that Remender and Bergting would shy away from. Bergting’s shadowy and simplified pencils even remind me of the style employed by Mignola and other artists who draw in his books. In addition to Roosevelt’s natural talents, Remender has also armed the Prez with a mystic gem that grants him superpowers, as well as a funky powerpack and monster blasters. As is often the case with Hellboy, TR meets each outrageous challenge with fisticuffs and gunplay. Unfortunately, because the tone of the story is so light, there’s a distinct lack of jeopardy to the combat; there’s no creature our hero encounters that he can’t blast apart.

By the way, exactly what Frank Frazetta has to do with any of this is not at all clear to me. My guess is that he simply okayed the use of his name and the reprinting of his painting for the cover and otherwise his involvement extends to cashing the check. I assume that Remender’s assignment was to extrapolate a story out of what was depicted in the painting, but if so he has a hell of an imagination. Studying that painting, I never would’ve guessed that the hunter with his back to the viewer was Theodore Roosevelt! Actually, Bergting’s great variant cover has a more accurate depiction of the prez-on-martian wackiness to be found within.

Frank Frazetta’s Creatures is light and fun and earns a 7/10 from this appreciative reader. A one-shot is the perfect format for this concept, as I suspect turning this premise into a series would kill the joke pretty quick. However, if Remender and Mignola were ever to join forces to have Teddy Roosevelt fight alongside the Amazing Screw-On Head, count me in!